storage/file_store.rs
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use std::env;
use std::fs;
use std::fs::File;
use std::io::{BufReader, Write};
use std::path::{Path, PathBuf, MAIN_SEPARATOR_STR};
use uuid::Uuid;
use data_model::{Maze, User};
use utils::file::{delete_dir, delete_file, dir_exists, file_exists};
use crate::store::{Manage, MazeStore, UserStore};
use crate::{validation::validate_user_fields, Error, MazeItem, Store};
/// File store configuration settings
#[derive(Debug, Clone)]
pub struct FileStoreConfig {
/// The directory under which data is stored (default = "data", under the working directory)
pub data_dir: String,
}
impl FileStoreConfig {
#[allow(clippy::should_implement_trait)]
pub fn default() -> Self {
FileStoreConfig {
data_dir: "data".to_string(),
}
}
}
/// A file store that implements the [`Store`] trait
///
/// Maze objects are stored on disk as files named `<name>.json` (in the working directory), with the `id`
/// of the object assumed to be the file name
pub struct FileStore {
/// Configuration settings
config: FileStoreConfig,
/// Full path to the root data directory
data_dir: String,
/// Full path to the root users directory
users_dir: String,
}
// Private trait used for accessing struct fields
trait FieldAccess {
fn get_string_field(&self, field_name: &str) -> Option<String>;
}
// Private FieldAccess implementation for User
impl FieldAccess for User {
fn get_string_field(&self, field_name: &str) -> Option<String> {
match field_name {
"username" => Some(self.username.clone()),
"full_name" => Some(self.full_name.clone()),
"email" => Some(self.email.clone()),
"password_hash" => Some(self.password_hash.clone()),
_ => None,
}
}
}
impl FileStore {
/// Creates a new file store instance
///
/// # Returns
///
/// A new file store instance if successful
///
/// # Examples
///
/// Try to create a new maze within a file store
///
/// ```
/// # // Make sure the store is in a suitable state prior to running the doc test
/// # use storage::test_setup::setup;
/// # setup();
///
/// use data_model::{Maze, User};
/// use storage::{FileStore, FileStoreConfig, MazeStore, Store, Error, UserStore};
///
/// let grid: Vec<Vec<char>> = vec![
/// vec!['S', ' ', 'W'],
/// vec![' ', 'F', 'W']
/// ];
/// let mut maze_to_create = Maze::from_vec(grid);
/// maze_to_create.name = "maze_1".to_string();
///
/// // Create the file store
/// let mut store = FileStore::new(&FileStoreConfig::default());
///
/// // Locate the owner by username
/// let find_user_result: Result<User, Error> = store.find_user_by_name("a_username");
/// let owner = match find_user_result {
/// Ok(user) => user,
/// Err(error) => {
/// println!("Error fetching user: {:?}", error);
/// return ;
/// }
/// };
///
/// // Create a maze within the file store
/// match store.create_maze(&owner, &mut maze_to_create) {
/// Ok(_) => {
/// println!(
/// "Successfully created maze in the file store with id = {}",
/// maze_to_create.id
/// );
/// }
/// Err(error) => {
/// println!(
/// "Failed to create maze => {}",
/// error
/// );
/// }
/// }
/// ```
pub fn new(config: &FileStoreConfig) -> Self {
let mut store = FileStore {
config: config.clone(),
data_dir: "".to_string(),
users_dir: "".to_string(),
};
match store.init() {
Ok(_) => store,
Err(error) => panic!("Failed to initialize file store: {}", error),
}
}
// Initializes the file store
fn init(&mut self) -> Result<(), Error> {
self.data_dir = Self::make_data_dir(&self.config.data_dir)?;
self.users_dir = self.make_users_dir()?;
Ok(())
}
fn make_dir(dir: &str) -> Result<String, Error> {
let path = PathBuf::from(dir);
let normalized_path = path.strip_prefix(r"\\?\").unwrap_or(&path).to_path_buf();
match fs::create_dir_all(normalized_path) {
Ok(_) => Ok(dir.to_string()),
Err(error) => Err(Error::Other(format!(
"Failed to create directory: {} - {}",
dir, error
))),
}
}
// Creates the data directory within the file store
fn make_data_dir(data_dir: &str) -> Result<String, Error> {
let os_path = PathBuf::from(data_dir);
let path = if os_path.is_absolute() {
os_path.clone()
} else {
env::current_dir()?.join(&os_path)
};
let normalized_path = path.strip_prefix(r"\\?\").unwrap_or(&path).to_path_buf();
let dir_path: String = normalized_path
.to_string_lossy()
.replace('/', MAIN_SEPARATOR_STR);
Self::make_dir(&dir_path)
}
// Creates a data sub-directory within the file store
fn make_data_sub_dir(&self, sub_dir: &str) -> Result<String, Error> {
let path = PathBuf::from(self.data_dir.clone()).join(sub_dir);
let dir_path: String = path.to_string_lossy().to_string();
Self::make_dir(&dir_path)
}
// Creates the users directory within the file store
fn make_users_dir(&self) -> Result<String, Error> {
self.make_data_sub_dir("users")
}
fn get_user_sub_dir_path(&self, id: Uuid, sub_dir: &str) -> String {
PathBuf::from(self.user_dir_path(id))
.join(sub_dir)
.to_string_lossy()
.to_string()
}
fn make_user_sub_dir(&self, id: Uuid, sub_dir: &str) -> Result<String, Error> {
Self::make_dir(&self.get_user_sub_dir_path(id, sub_dir))
}
// Creates a user directory within the file store
fn make_user_dir(&self, id: Uuid) -> Result<String, Error> {
Self::make_dir(&self.user_dir_path(id))
}
// Returns the directory path for a given user id
fn user_dir_path(&self, id: Uuid) -> String {
Path::new(&self.users_dir)
.join(id.to_string())
.to_string_lossy()
.to_string()
}
// Returns the file path for a given user
fn user_file_path(&self, id: Uuid) -> String {
Path::new(&self.user_dir_path(id))
.join("user.json")
.to_string_lossy()
.to_string()
}
// Returns whether a given user exists
fn user_exists(&self, id: Uuid) -> bool {
file_exists(&self.user_file_path(id))
}
// Returns whether a given user directory exists
fn user_dir_exists(&self, id: Uuid) -> bool {
dir_exists(&self.user_dir_path(id))
}
// Writes the file associated whether a given user
fn write_user_file(&self, user: &User, overwrite: bool) -> Result<(), Error> {
if !overwrite && self.user_exists(user.id) {
return Err(Error::UserIdExists(user.id.to_string()));
}
if !self.user_dir_exists(user.id) {
self.make_user_dir(user.id)?;
}
let s = user.to_json()?;
let mut file = File::create(self.user_file_path(user.id))?;
file.write_all(s.as_bytes())?;
Ok(())
}
// Validate user content
fn validate_user(&self, user: &User, ignore_id: Uuid) -> Result<(), Error> {
validate_user_fields(user)?;
if self.user_name_exists(&user.username, ignore_id) {
return Err(Error::UserNameExists());
}
if !user.email.is_empty() && self.user_email_exists(&user.email, ignore_id) {
return Err(Error::UserEmailExists());
}
Ok(())
}
// Read a user definition
fn read_user(&self, id: Uuid) -> Result<User, Error> {
if !self.user_exists(id) {
return Err(Error::UserIdNotFound(id.to_string()));
}
let path = self.user_file_path(id);
let file = File::open(path)?;
let reader = BufReader::new(file);
match serde_json::from_reader::<BufReader<File>, User>(reader) {
Ok(user) => Ok(user),
Err(error) => Err(Error::from(error)),
}
}
// Locate the first user with a given string field value
fn find_user_by_string_field(
&self,
field_name: &str,
search_value: &str,
ignore_id: Uuid,
) -> Result<User, Error> {
let ids = self.get_user_ids()?;
for id in ids {
if id != ignore_id {
let user = self.get_user(id)?;
if let Some(user_value) = user.get_string_field(field_name) {
if user_value == search_value {
return Ok(user);
}
}
}
}
Err(Error::UserNotFound())
}
// Checks whether a given username exists in the file store
fn user_name_exists(&self, name: &str, ignore_id: Uuid) -> bool {
self.find_user_by_string_field("username", name, ignore_id)
.is_ok()
}
// Checks whether a given user email exists in the file store
fn user_email_exists(&self, email: &str, ignore_id: Uuid) -> bool {
self.find_user_by_string_field("email", email, ignore_id)
.is_ok()
}
// Returns the list of user ids associated with the file store
fn get_user_ids(&self) -> Result<Vec<Uuid>, Error> {
let ids: Vec<Uuid> = fs::read_dir(&self.users_dir)?
.filter_map(|entry| {
entry.ok().and_then(|e| {
if e.path().is_dir() {
e.file_name()
.to_str()
.and_then(|name| Uuid::parse_str(name).ok())
} else {
None
}
})
})
.collect();
Ok(ids)
}
// Returns the maze id for a given maze name
fn make_maze_id(&self, name: &str) -> String {
format!("{}.json", name)
}
// Returns the mazes directory for a given owner
pub fn get_mazes_dir(&self, owner: &User) -> String {
Path::new(&self.user_dir_path(owner.id))
.join("mazes")
.to_string_lossy()
.to_string()
}
// Creates the mazes directory within the file store for a given owner
fn make_user_mazes_dir(&self, owner: &User) -> Result<String, Error> {
self.make_user_sub_dir(owner.id, "mazes")
}
// Returns whether a given mazes directory exists
fn user_mazes_dir_exists(&self, owner: &User) -> bool {
dir_exists(&self.get_mazes_dir(owner))
}
// Returns the maze file path for a given maze id
fn maze_path(&self, owner: &User, id: &str) -> String {
Path::new(&self.get_mazes_dir(owner))
.join(id)
.to_string_lossy()
.to_string()
}
// Checks whether a given maze file exists
fn maze_exists(&self, owner: &User, id: &str) -> bool {
file_exists(&self.maze_path(owner, id))
}
// Wriets a maze file
fn write_maze_file(
&self,
owner: &User,
maze: &mut Maze,
id: &str,
overwrite: bool,
) -> Result<(), Error> {
maze.id = id.to_string();
if !self.user_mazes_dir_exists(owner) {
self.make_user_mazes_dir(owner)?;
}
if !overwrite && self.maze_exists(owner, id) {
return Err(Error::MazeIdExists(id.to_string()));
}
let s = maze.to_json()?;
let mut file = File::create(self.maze_path(owner, id))?;
file.write_all(s.as_bytes())?;
Ok(())
}
}
impl Default for FileStore {
fn default() -> Self {
Self::new(&FileStoreConfig::default())
}
}
impl UserStore for FileStore {
/// Adds the default admin user to the store if it doesn't already exist, else returns it
///
/// # Examples
///
/// Try to create a new user within a file store
///
/// ```
/// # // Make sure the store is in a suitable state prior to running the doc test
/// # use storage::test_setup::setup;
/// # setup();
///
/// use data_model::User;
/// use storage::{FileStore, FileStoreConfig, Store, UserStore};
/// use uuid::Uuid;
///
/// // Create the file store
/// let mut store = FileStore::new(&FileStoreConfig::default());
///
/// // Create the default admin user within the file store if needed
/// match store.init_default_admin_user("admin", "my_password_hash") {
/// Ok(user) => {
/// println!(
/// "Successfully intiialized default admin user with id {} in the file store",
/// user.id
/// );
/// }
/// Err(error) => {
/// println!(
/// "Failed to initialized default admin user => {}",
/// error
/// );
/// }
/// }
/// ```
fn init_default_admin_user(
&mut self,
username: &str,
password_hash: &str,
) -> Result<User, Error> {
match self.find_user_by_name(username) {
Ok(user) => Ok(user),
Err(error) => match error {
Error::UserNotFound() => {
let mut user = User::default();
user.username = username.to_string();
user.is_admin = true;
user.password_hash = password_hash.to_string();
self.create_user(&mut user)?;
Ok(user)
}
_ => Err(error),
},
}
}
/// Adds a new user to the store and sets the allocated `id` within the user object
///
/// # Examples
///
/// Try to create a new user within a file store
///
/// ```
/// # // Make sure the store is in a suitable state prior to running the doc test
/// # use storage::test_setup::setup;
/// # setup();
///
/// use data_model::User;
/// use storage::{FileStore, FileStoreConfig, Store, UserStore};
/// use uuid::Uuid;
///
/// // Create the file store
/// let mut store = FileStore::new(&FileStoreConfig::default());
///
/// // Create the user definition
/// let mut user = User {
/// id: Uuid::nil(),
/// is_admin: false,
/// username: "jsmith".to_string(),
/// full_name: "John Smith".to_string(),
/// email: "jsmith@company.com".to_string(),
/// password_hash: "Hashed password".to_string(),
/// api_key: Uuid::nil(),
/// };
///
/// // Create the user within the file store
/// match store.create_user(&mut user) {
/// Ok(_) => {
/// println!(
/// "Successfully created user with id {} in the file store",
/// user.id
/// );
/// }
/// Err(error) => {
/// println!(
/// "Failed to create user => {}",
/// error
/// );
/// }
/// }
/// ```
fn create_user(&mut self, user: &mut User) -> Result<(), Error> {
user.id = User::new_id();
user.api_key = User::new_api_key();
self.validate_user(user, Uuid::nil())?;
self.write_user_file(user, false)?;
self.make_user_mazes_dir(user)?;
Ok(())
}
/// Deletes a user from the store
///
/// # Examples
///
/// Try to create and then delete a user within a file store
/// ```
/// # // Make sure the store is in a suitable state prior to running the doc test
/// # use storage::test_setup::setup;
/// # setup();
///
/// use data_model::User;
/// use storage::{FileStore, FileStoreConfig, Store, UserStore};
/// use uuid::Uuid;
///
/// // Create the file store
/// let mut store = FileStore::new(&FileStoreConfig::default());
///
/// // Create the user definition
/// let mut user = User {
/// id: Uuid::nil(),
/// is_admin: false,
/// username: "jsmith".to_string(),
/// full_name: "John Smith".to_string(),
/// email: "jsmith@company.com".to_string(),
/// password_hash: "Hashed password".to_string(),
/// api_key: Uuid::nil(),
/// };
///
/// // Create the user within the file store
/// match store.create_user(&mut user) {
/// Ok(_) => {
/// println!(
/// "Successfully created user with id {} in the file store",
/// user.id
/// );
/// match store.delete_user(user.id) {
/// Ok(_) => {
/// println!("Successfully deleted user from the file store");
/// }
/// Err(error) => {
/// println!(
/// "Failed to delete user => {}",
/// error
/// );
/// }
/// }
/// }
/// Err(error) => {
/// println!(
/// "Failed to create user => {}",
/// error
/// );
/// }
/// }
/// ```
fn delete_user(&mut self, id: Uuid) -> Result<(), Error> {
if id.is_nil() {
return Err(Error::UserIdMissing());
}
if !self.user_dir_exists(id) {
return Err(Error::UserIdNotFound(id.to_string()));
}
delete_dir(&self.user_dir_path(id));
if self.user_dir_exists(id) {
panic!("User directory {} still exists XXX", id);
}
Ok(())
}
/// Updates a user within the store
///
/// # Examples
///
/// Try to create and then update a user within a file store
/// ```
/// # // Make sure the store is in a suitable state prior to running the doc test
/// # use storage::test_setup::setup;
/// # setup();
///
/// use data_model::User;
/// use storage::{FileStore, FileStoreConfig, Store, UserStore};
/// use uuid::Uuid;
///
/// // Create the file store
/// let mut store = FileStore::new(&FileStoreConfig::default());
///
/// // Create the user definition
/// let mut user = User {
/// id: Uuid::nil(),
/// is_admin: false,
/// username: "jsmith".to_string(),
/// full_name: "John Smith".to_string(),
/// email: "jsmith@company.com".to_string(),
/// password_hash: "Hashed password".to_string(),
/// api_key: Uuid::nil(),
/// };
///
/// // Create the user within the file store
/// match store.create_user(&mut user) {
/// Ok(_) => {
/// println!(
/// "Successfully created user with id {} in the file store",
/// user.id
/// );
/// // Change the user full name
/// user.full_name = "John Henry Smith".to_string();
/// match store.update_user(&mut user) {
/// Ok(_) => {
/// println!("Successfully update user within the file store");
/// }
/// Err(error) => {
/// println!(
/// "Failed to update user => {}",
/// error
/// );
/// }
/// }
/// }
/// Err(error) => {
/// println!(
/// "Failed to create user => {}",
/// error
/// );
/// }
/// }
/// ```
fn update_user(&mut self, user: &mut User) -> Result<(), Error> {
if user.id == Uuid::nil() {
return Err(Error::UserIdMissing());
}
if !self.user_exists(user.id) {
return Err(Error::UserIdNotFound(user.id.to_string()));
}
self.validate_user(user, user.id)?;
self.write_user_file(user, true)?;
Ok(())
}
/// Loads a user from the store
///
/// # Examples
///
/// Try to create and then load a user from within a file store
/// ```
/// # // Make sure the store is in a suitable state prior to running the doc test
/// # use storage::test_setup::setup;
/// # setup();
///
/// use data_model::User;
/// use storage::{FileStore, FileStoreConfig, Store, UserStore};
/// use uuid::Uuid;
///
/// // Create the file store
/// let mut store = FileStore::new(&FileStoreConfig::default());
///
/// // Create the user definition
/// let mut user = User {
/// id: Uuid::nil(),
/// is_admin: false,
/// username: "jsmith".to_string(),
/// full_name: "John Smith".to_string(),
/// email: "jsmith@company.com".to_string(),
/// password_hash: "Hashed password".to_string(),
/// api_key: Uuid::nil(),
/// };
///
/// // Create the user within the file store
/// match store.create_user(&mut user) {
/// Ok(_) => {
/// println!(
/// "Successfully created user with id {} in the file store",
/// user.id
/// );
/// // Now attempt to load it again and display the results
/// match store.get_user(user.id) {
/// Ok(user_loaded) => {
/// println!("Successfully loaded user from within the file store => {:?}", user_loaded);
/// }
/// Err(error) => {
/// println!(
/// "Failed to load user => {}",
/// error
/// );
/// }
/// }
/// }
/// Err(error) => {
/// println!(
/// "Failed to create user => {}",
/// error
/// );
/// }
/// }
/// ```
fn get_user(&self, id: Uuid) -> Result<User, Error> {
self.read_user(id)
}
/// Locates a user by their username within the store
///
/// # Examples
///
/// Try to create and then locate a user from within a file store
/// ```
/// # // Make sure the store is in a suitable state prior to running the doc test
/// # use storage::test_setup::setup;
/// # setup();
///
/// use data_model::User;
/// use storage::{FileStore, FileStoreConfig, Store, UserStore};
/// use uuid::Uuid;
///
/// // Create the file store
/// let mut store = FileStore::new(&FileStoreConfig::default());
///
/// // Create the user definition
/// let mut user = User {
/// id: Uuid::nil(),
/// is_admin: false,
/// username: "jsmith".to_string(),
/// full_name: "John Smith".to_string(),
/// email: "jsmith@company.com".to_string(),
/// password_hash: "Hashed password".to_string(),
/// api_key: Uuid::nil(),
/// };
///
/// // Create the user within the file store
/// match store.create_user(&mut user) {
/// Ok(_) => {
/// println!(
/// "Successfully created user with id {} in the file store",
/// user.id
/// );
/// // Now attempt to find it again by username and display the results
/// match store.find_user_by_name(&user.username) {
/// Ok(user_found) => {
/// println!("Successfully found user within the file store => {:?}", user_found);
/// }
/// Err(error) => {
/// println!(
/// "Failed to find user => {}",
/// error
/// );
/// }
/// }
/// }
/// Err(error) => {
/// println!(
/// "Failed to create user => {}",
/// error
/// );
/// }
/// }
/// ```
fn find_user_by_name(&self, name: &str) -> Result<User, Error> {
self.find_user_by_string_field("username", name, Uuid::nil())
}
/// Locates a user by their api key within the store
///
/// # Examples
///
/// Try to create and then locate a user by its api key from within a file store
/// ```
/// # // Make sure the store is in a suitable state prior to running the doc test
/// # use storage::test_setup::setup;
/// # setup();
///
/// use data_model::User;
/// use storage::{FileStore, FileStoreConfig, Store, UserStore};
/// use uuid::Uuid;
///
/// // Create the file store
/// let mut store = FileStore::new(&FileStoreConfig::default());
///
/// // Create the user definition
/// let mut user = User {
/// id: Uuid::nil(),
/// is_admin: false,
/// username: "jsmith".to_string(),
/// full_name: "John Smith".to_string(),
/// email: "jsmith@company.com".to_string(),
/// password_hash: "Hashed password".to_string(),
/// api_key: Uuid::nil(),
/// };
///
/// // Create the user within the file store
/// match store.create_user(&mut user) {
/// Ok(_) => {
/// println!(
/// "Successfully created user with id {} in the file store",
/// user.id
/// );
/// // Now attempt to find it again by username and display the results
/// match store.find_user_by_api_key(user.api_key) {
/// Ok(user_found) => {
/// println!("Successfully found user within the file store => {:?}", user_found);
/// }
/// Err(error) => {
/// println!(
/// "Failed to find user => {}",
/// error
/// );
/// }
/// }
/// }
/// Err(error) => {
/// println!(
/// "Failed to create user => {}",
/// error
/// );
/// }
/// }
/// ```
fn find_user_by_api_key(&self, api_key: Uuid) -> Result<User, Error> {
let ids = self.get_user_ids()?;
for id in ids {
let user = self.get_user(id)?;
if user.api_key == api_key {
return Ok(user);
}
}
Err(Error::UserNotFound())
}
/// Returns the list of users within the store, sorted
/// alphabetically by username in ascending order
///
/// # Examples
///
/// Try to create a user within a file store and then load the list of registered users and display their count
/// ```
/// # // Make sure the store is in a suitable state prior to running the doc test
/// # use storage::test_setup::setup;
/// # setup();
///
/// use data_model::User;
/// use storage::{FileStore, FileStoreConfig, Store, UserStore};
/// use uuid::Uuid;
///
/// // Create the file store
/// let mut store = FileStore::new(&FileStoreConfig::default());
///
/// // Create the user definition
/// let mut user = User {
/// id: Uuid::nil(),
/// is_admin: false,
/// username: "jsmith".to_string(),
/// full_name: "John Smith".to_string(),
/// email: "jsmith@company.com".to_string(),
/// password_hash: "Hashed password".to_string(),
/// api_key: Uuid::nil(),
/// };
///
/// // Create the user within the file store
/// match store.create_user(&mut user) {
/// Ok(_) => {
/// println!(
/// "Successfully created user with id {} in the file store",
/// user.id
/// );
/// // Now attempt to load the user list and display the results
/// match store.get_users() {
/// Ok(users_found) => {
/// println!("Successfully loaded {} users from within the file store", users_found.len());
/// }
/// Err(error) => {
/// println!(
/// "Failed to load users => {}",
/// error
/// );
/// }
/// }
/// }
/// Err(error) => {
/// println!(
/// "Failed to create user => {}",
/// error
/// );
/// }
/// }
/// ```
fn get_users(&self) -> Result<Vec<User>, Error> {
let ids = self.get_user_ids()?;
let mut users: Vec<User> = Vec::new();
for id in ids {
users.push(self.get_user(id)?);
}
users.sort_by(|a, b| a.username.cmp(&b.username));
Ok(users)
}
}
impl MazeStore for FileStore {
/// Creates a new maze within the file store instance
///
/// # Examples
///
/// Try to create a new maze within a file store
///
/// ```
/// # // Make sure the store is in a suitable state prior to running the doc test
/// # use storage::test_setup::setup;
/// # setup();
///
/// use data_model::{Maze, User};
/// use storage::{FileStore, FileStoreConfig, MazeStore, Store, Error, UserStore};
/// use uuid::Uuid;
///
/// let grid: Vec<Vec<char>> = vec![
/// vec!['S', ' ', 'W'],
/// vec![' ', 'F', 'W']
/// ];
/// let mut maze_to_create = Maze::from_vec(grid);
/// maze_to_create.name = "maze_1".to_string();
///
/// // Create the file store
/// let mut store = FileStore::new(&FileStoreConfig::default());
///
/// // Locate the owner by username
/// let find_user_result: Result<User, Error> = store.find_user_by_name("a_username");
/// let owner = match find_user_result {
/// Ok(user) => user,
/// Err(error) => {
/// println!("Error fetching user: {:?}", error);
/// return ;
/// }
/// };
///
/// // Create maze within the file store
/// match store.create_maze(&owner, &mut maze_to_create) {
/// Ok(_) => {
/// println!(
/// "Successfully created maze in the file store with id = {}",
/// maze_to_create.id
/// );
/// }
/// Err(error) => {
/// println!(
/// "Failed to create maze => {}",
/// error
/// );
/// }
/// }
/// ```
fn create_maze(&mut self, owner: &User, maze: &mut Maze) -> Result<(), Error> {
if maze.name.is_empty() {
return Err(Error::MazeNameMissing());
}
let id = self.make_maze_id(&maze.name);
self.write_maze_file(owner, maze, &id, false)?;
Ok(())
}
/// Deletes an existing maze from within the file store instance
///
/// # Examples
///
/// Try to delete an existing maze from within a file store
///
/// ```
/// # // Make sure the store is in a suitable state prior to running the doc test
/// # use storage::test_setup::setup;
/// # setup();
///
/// use data_model::{Maze, User};
/// use storage::{FileStore, FileStoreConfig, MazeStore, Store, Error, UserStore};
/// use uuid::Uuid;
///
/// // Create the file store
/// let mut store = FileStore::new(&FileStoreConfig::default());
///
/// // Locate the owner by username
/// let find_user_result: Result<User, Error> = store.find_user_by_name("a_username");
/// let owner = match find_user_result {
/// Ok(user) => user,
/// Err(error) => {
/// println!("Error fetching user: {:?}", error);
/// return ;
/// }
/// };
///
/// // Delete maze from within the file store
/// let id = "maze_1.json".to_string();
///
/// match store.delete_maze(&owner, &id) {
/// Ok(_) => {
/// println!(
/// "Successfully delete maze from the file store",
/// );
/// }
/// Err(error) => {
/// println!(
/// "Failed to delete maze with id {} => {}",
/// id,
/// error
/// );
/// }
/// }
/// ```
fn delete_maze(&mut self, owner: &User, id: &str) -> Result<(), Error> {
if id.is_empty() {
return Err(Error::MazeIdMissing());
}
if !self.maze_exists(owner, id) {
return Err(Error::MazeIdNotFound(id.to_string()));
}
delete_file(&self.maze_path(owner, id));
Ok(())
}
/// Updates an existing maze within the file store instance
///
/// # Examples
///
/// Try to update an existing maze within a file store with new content
///
/// ```
/// # // Make sure the store is in a suitable state prior to running the doc test
/// # use storage::test_setup::setup;
/// # setup();
///
/// use data_model::{Maze, User};
/// use storage::{FileStore, FileStoreConfig, MazeStore, Store, Error, UserStore};
/// use uuid::Uuid;
///
/// let grid: Vec<Vec<char>> = vec![
/// vec!['S', ' ', 'W'],
/// vec![' ', 'F', 'W']
/// ];
/// let mut maze_to_update = Maze::from_vec(grid);
/// maze_to_update.name = "maze_1".to_string();
/// maze_to_update.id = "maze_1".to_string();
///
/// // Create the file store
/// let mut store = FileStore::new(&FileStoreConfig::default());
///
/// // Locate the owner by username
/// let find_user_result: Result<User, Error> = store.find_user_by_name("a_username");
/// let owner = match find_user_result {
/// Ok(user) => user,
/// Err(error) => {
/// println!("Error fetching user: {:?}", error);
/// return ;
/// }
/// };
///
/// // Update maze within the file store
/// match store.update_maze(&owner, &mut maze_to_update) {
/// Ok(_) => {
/// println!(
/// "Successfully updated maze in the file store with id = {}",
/// maze_to_update.id
/// );
/// }
/// Err(error) => {
/// println!(
/// "Failed to update maze => {}",
/// error
/// );
/// }
/// }
/// ```
fn update_maze(&mut self, owner: &User, maze: &mut Maze) -> Result<(), Error> {
if maze.id.is_empty() {
return Err(Error::MazeIdMissing());
}
if !self.maze_exists(owner, &maze.id) {
return Err(Error::MazeIdNotFound(maze.id.to_string()));
}
self.write_maze_file(owner, maze, &maze.id.clone(), true)?;
Ok(())
}
/// Loads a maze from within the file store instance
///
/// # Returns
///
/// The maze instance if successful
///
/// # Examples
///
/// Try to create and then reload a maze from within a file store and, if successful, print it
///
/// ```
/// # // Make sure the store is in a suitable state prior to running the doc test
/// # use storage::test_setup::setup;
/// # setup();
///
/// use data_model::{Maze, User};
/// use maze::{MazePath, MazePrinter};
/// use storage::{FileStore, FileStoreConfig, MazeStore, Store, Error, UserStore};
/// use utils::StdoutLinePrinter;
/// use uuid::Uuid;
///
/// let grid: Vec<Vec<char>> = vec![
/// vec!['S', ' ', 'W'],
/// vec![' ', 'F', 'W']
/// ];
/// let mut maze_to_create = Maze::from_vec(grid);
/// maze_to_create.name = "maze_1".to_string();
///
/// // Create the file store
/// let mut store = FileStore::new(&FileStoreConfig::default());
///
/// // Locate the owner by username
/// let find_user_result: Result<User, Error> = store.find_user_by_name("a_username");
/// let owner = match find_user_result {
/// Ok(user) => user,
/// Err(error) => {
/// println!("Error fetching user: {:?}", error);
/// return ;
/// }
/// };
///
/// // Create the maze within the store
/// if let Err(error) = store.create_maze(&owner, &mut maze_to_create) {
/// println!(
/// "Failed to create maze => {}",
/// error
/// );
/// return;
/// }
///
/// // Now reload the maze from the store
/// match store.get_maze(&owner, &maze_to_create.id) {
/// Ok(loaded_maze) => {
/// println!("Successfully loaded maze:");
/// let mut print_target = StdoutLinePrinter::new();
/// let empty_path = MazePath { points: vec![] };
/// loaded_maze.print(&mut print_target, empty_path);
/// }
/// Err(error) => {
/// println!(
/// "Failed to load maze with id '{}' => {}",
/// maze_to_create.id,
/// error
/// );
/// }
/// }
/// ```
fn get_maze(&self, owner: &User, id: &str) -> Result<Maze, Error> {
if !self.maze_exists(owner, id) {
return Err(Error::MazeIdNotFound(id.to_string()));
}
let path = self.maze_path(owner, id);
let file = File::open(path)?;
let reader = BufReader::new(file);
match serde_json::from_reader::<BufReader<File>, Maze>(reader) {
Ok(mut maze) => {
maze.id = id.to_string();
Ok(maze)
}
Err(error) => Err(Error::from(error)),
}
}
/// Locates a maze item by name from within the file store instance
///
/// # Returns
///
/// The maze item if successful
///
/// # Examples
///
/// Try to find the maze item with name `my_maze` from within a file store and, if successful,
/// print its details
///
/// ```
/// # // Make sure the store is in a suitable state prior to running the doc test
/// # use storage::test_setup::setup;
/// # setup();
///
/// use data_model::User;
/// use storage::{FileStore, FileStoreConfig, MazeStore, Store, Error, UserStore};
/// use uuid::Uuid;
///
/// // Create the file store
/// let store = FileStore::new(&FileStoreConfig::default());
///
/// // Locate the owner by username
/// let find_user_result: Result<User, Error> = store.find_user_by_name("a_username");
/// let owner = match find_user_result {
/// Ok(user) => user,
/// Err(error) => {
/// println!("Error fetching user: {:?}", error);
/// return ;
/// }
/// };
///
/// let id = "my_maze".to_string();
///
/// // Attempt to find the maze item
/// match store.find_maze_by_name(&owner, &id) {
/// Ok(maze_item) => {
/// println!("Successfully found maze item => id = {}, name = {}",
/// maze_item.id,
/// maze_item.name
/// );
/// }
/// Err(error) => {
/// println!(
/// "Failed to find maze item with id '{}' => {}",
/// id,
/// error
/// );
/// }
/// }
/// ```
fn find_maze_by_name(&self, owner: &User, name: &str) -> Result<MazeItem, Error> {
let id = self.make_maze_id(name);
if !name.is_empty() && self.maze_exists(owner, &id) {
return Ok(MazeItem {
id,
name: name.to_string(),
definition: None,
});
}
Err(Error::MazeNameNotFound(name.to_string()))
}
/// Returns the list of maze items within the file store instance, sorted
/// alphabetically in ascending order, optionally including the
/// maze definitions as a JSON string
///
/// # Returns
///
/// The maze items if successful
///
/// # Examples
///
/// Try to load the maze items within a file store and, if successful,
/// print the number of items found
///
/// ```
/// # // Make sure the store is in a suitable state prior to running the doc test
/// # use storage::test_setup::setup;
/// # setup();
///
/// use data_model::User;
/// use storage::{FileStore, FileStoreConfig, MazeStore, Store, Error, UserStore};
/// use uuid::Uuid;
///
/// // Create the file store
/// let store = FileStore::new(&FileStoreConfig::default());
///
/// // Locate the owner by username
/// let find_user_result: Result<User, Error> = store.find_user_by_name("a_username");
/// let owner = match find_user_result {
/// Ok(user) => user,
/// Err(error) => {
/// println!("Error fetching user: {:?}", error);
/// return ;
/// }
/// };
///
/// // Attempt to load the maze items along with their definitions
/// match store.get_maze_items(&owner, true) {
/// Ok(maze_items) => {
/// println!("Successfully loaded {} maze items",
/// maze_items.len()
/// );
/// }
/// Err(error) => {
/// println!(
/// "Failed to load maze items=> {}",
/// error
/// );
/// }
/// }
/// ```
fn get_maze_items(
&self,
owner: &User,
include_definitions: bool,
) -> Result<Vec<MazeItem>, Error> {
let mut items: Vec<MazeItem> = Vec::new();
let mazes_dir = self.get_mazes_dir(owner);
let mut paths: Vec<_> = fs::read_dir(mazes_dir)?
.map(|res| res.map(|e| e.path()))
.collect::<Result<_, std::io::Error>>()?;
paths.sort();
for path in paths {
if let Some(path_str) = path.to_str() {
if let Some(extension) = path.extension() {
if extension == "json" {
if let Some(name) = path.file_stem() {
if let Some(name_str) = name.to_str() {
let mut name_use = name_str.to_string();
let mut definition: Option<String> = None;
if let Ok(maze_loaded) = self.get_maze(owner, path_str) {
if include_definitions {
definition = Some(
serde_json::to_string(&maze_loaded)
.expect("Failed to serialize"),
);
}
if !maze_loaded.name.is_empty() {
name_use = maze_loaded.name.to_string();
}
}
items.push(MazeItem {
id: path_str.to_string(),
name: name_use,
definition,
});
}
}
}
}
}
}
Ok(items)
}
}
impl Manage for FileStore {
fn empty(&mut self) -> Result<(), Error> {
let root_path = Path::new(&self.data_dir);
if root_path.is_dir() {
if let Err(error) = fs::remove_dir_all(root_path) {
return Err(Error::Other(format!(
"Failed to delete root data directory: {} - {}",
self.data_dir, error
)));
}
}
if let Err(error) = self.init() {
return Err(Error::Other(format!(
"Failed to reinitialize FileStore: {}",
error
)));
}
Ok(())
}
}
impl Store for FileStore {}
#[cfg(test)]
mod tests {
use super::*;
//****************************************************************
// Utility functions
//****************************************************************
// Create a new, empty store
fn new_store() -> FileStore {
let mut store = FileStore::new(&FileStoreConfig::default());
if let Err(error) = store.empty() {
panic!("new_store() failed to empty content: {}", error);
}
store
}
// Initialize a User struct
fn init_test_user(
is_admin: bool,
username: &str,
full_name: &str,
email: &str,
password_hash: &str,
) -> User {
User {
id: User::new_id(),
is_admin,
username: username.to_string(),
full_name: full_name.to_string(),
email: email.to_string(),
password_hash: password_hash.to_string(),
api_key: User::new_api_key(),
}
}
// Create a user in the file store
fn create_user(
store: &mut FileStore,
is_admin: bool,
username: &str,
full_name: &str,
email: &str,
password_hash: &str,
) -> User {
let mut user = init_test_user(is_admin, username, full_name, email, password_hash);
if let Err(error) = store.create_user(&mut user) {
panic!("{}", error);
}
user
}
// Initialize a Maze struct
fn init_test_maze(
store: &FileStore,
name: &str,
set_id: bool,
set_name: bool,
) -> (String, Maze) {
#[rustfmt::skip]
let grid: Vec<Vec<char>> = vec![
vec!['S', ' ', 'W'],
vec!['F', ' ', 'W']
];
let mut maze = Maze::from_vec(grid);
if set_name {
maze.name = name.to_string();
}
let id = store.make_maze_id(name);
if set_id {
maze.id = id.clone();
}
(id, maze)
}
//****************************************************************
// User tests
//****************************************************************
#[test]
fn can_create_valid_user() {
let mut store = new_store();
let _ = create_user(
&mut store,
false,
"test",
"",
"test@company.com",
"password_hash",
);
}
#[test]
#[should_panic(expected = "No username provided for the user")]
fn cannot_create_user_without_name() {
let mut store = new_store();
let user = create_user(&mut store, false, "", "", "", "");
panic!("Successfully created user {:?} but did not expect to", user);
}
#[test]
#[should_panic(expected = "The email address is invalid")]
fn cannot_create_user_with_invalid_email() {
let mut store = new_store();
let user = create_user(&mut store, false, "test", "", "bad_email_address", "");
panic!("Successfully created user {:?} but did not expect to", user);
}
#[test]
#[should_panic(expected = "No password provided for the user")]
fn cannot_create_user_without_password() {
let mut store = new_store();
let user = create_user(&mut store, false, "test", "", "test@company.com", "");
panic!("Successfully created user {:?} but did not expect to", user);
}
#[test]
#[should_panic(expected = "The username is already taken")]
fn cannot_create_user_with_existing_name() {
let mut store = new_store();
let _ = create_user(
&mut store,
false,
"test",
"",
"test@company.com",
"password_hash",
);
let _ = create_user(
&mut store,
false,
"test",
"",
"test@company.com2",
"password_hash2",
);
}
#[test]
#[should_panic(expected = "The email is already taken")]
fn cannot_create_user_with_existing_email() {
let mut store = new_store();
let _ = create_user(
&mut store,
false,
"test",
"",
"test@company.com",
"password_hash",
);
let _ = create_user(
&mut store,
false,
"test2",
"",
"test@company.com",
"password_hash2",
);
}
#[test]
fn can_get_user_that_exists() {
let mut store = new_store();
let user = create_user(
&mut store,
false,
"test2",
"",
"test@company.com",
"password_hash2",
);
match store.get_user(user.id) {
Ok(user_loaded) => {
if user_loaded != user {
panic!("Loaded user content is different to user content saved");
}
}
Err(error) => {
panic!("Failed to load saved user: {}", error);
}
}
}
#[test]
fn cannot_get_user_that_does_not_exist() {
let store = new_store();
let id = User::new_id();
match store.get_user(id) {
Ok(_) => {
panic!(
"Loaded user content for id '{}' when did not expected to",
id
);
}
Err(error) => {
let err_msg = error.to_string();
let err_msg_expected = Error::UserIdNotFound(id.to_string()).to_string();
if err_msg != err_msg_expected {
panic!(
"Unexpected error returned: '{}', expected: '{}'",
err_msg, err_msg_expected
);
}
}
}
}
#[test]
fn can_delete_user_that_exists() {
let mut store = new_store();
let user = create_user(
&mut store,
false,
"test",
"",
"test@company.com",
"password_hash",
);
match store.delete_user(user.id) {
Ok(_) => {
if store.user_dir_exists(user.id) {
panic!("User directory {} still exists", user.id);
}
}
Err(error) => {
panic!("{}", error);
}
}
}
#[test]
#[should_panic(expected = "No id provided for the user")]
fn cannot_delete_user_with_empty_id() {
let mut store = new_store();
match store.delete_user(Uuid::nil()) {
Ok(()) => {
panic!("delete_user() suceeded for nil id");
}
Err(error) => {
panic!("{}", error);
}
}
}
#[test]
fn cannot_delete_user_that_does_not_exist() {
let mut store = new_store();
let id = User::new_id();
match store.delete_user(id) {
Ok(()) => {
panic!("delete_user() suceeded for id {}", id);
}
Err(error) => {
let err_msg = error.to_string();
let err_msg_expected = Error::UserIdNotFound(id.to_string()).to_string();
if err_msg != err_msg_expected {
panic!(
"Unexpected error returned: '{}', expected: '{}'",
err_msg, err_msg_expected
);
}
}
}
}
#[test]
fn can_update_existing_user() {
let mut store = new_store();
let mut user = create_user(
&mut store,
false,
"test",
"",
"test@company.com",
"password_hash",
);
if let Err(error) = store.update_user(&mut user) {
panic!("Failed to update user: '{}'", error);
}
}
#[test]
fn cannot_update_user_that_does_not_exist() {
let mut store = new_store();
let mut user = init_test_user(false, "test", "", "test@company.com", "password_hash");
user.id = User::new_id();
if let Err(error) = store.update_user(&mut user) {
let err_msg = error.to_string();
let err_msg_expected = Error::UserIdNotFound(user.id.to_string()).to_string();
if err_msg != err_msg_expected {
panic!(
"Unexpected error returned: '{}', expected: '{}'",
err_msg, err_msg_expected
);
}
}
}
#[test]
#[should_panic(expected = "No id provided for the user")]
fn cannot_update_existing_user_without_id() {
let mut store = new_store();
let mut user = create_user(
&mut store,
false,
"test",
"",
"test@company.com",
"password_hash",
);
user.id = Uuid::nil();
if let Err(error) = store.update_user(&mut user) {
panic!("{}'", error);
}
}
#[test]
#[should_panic(expected = "No username provided for the user")]
fn cannot_update_existing_user_without_name() {
let mut store = new_store();
let mut user = create_user(
&mut store,
false,
"test",
"",
"test@company.com",
"password_hash",
);
user.username = "".to_string();
if let Err(error) = store.update_user(&mut user) {
panic!("{}", error.to_string());
}
}
#[test]
#[should_panic(expected = "The email address is invalid")]
fn cannot_update_existing_user_with_invalid_email() {
let mut store = new_store();
let mut user = create_user(
&mut store,
false,
"test",
"",
"bad_email_address",
"password_hash",
);
user.email = "".to_string();
if let Err(error) = store.update_user(&mut user) {
panic!("{}", error.to_string());
}
}
#[test]
#[should_panic(expected = "No password provided for the user")]
fn cannot_update_existing_user_without_password() {
let mut store = new_store();
let mut user = create_user(
&mut store,
false,
"test",
"",
"test@company.com",
"password_hash",
);
user.password_hash = "".to_string();
if let Err(error) = store.update_user(&mut user) {
panic!("{}", error.to_string());
}
}
#[test]
#[should_panic(expected = "The username is already taken")]
fn cannot_update_user_with_existing_name() {
let mut store = new_store();
let user = create_user(
&mut store,
false,
"test",
"",
"test@company.com",
"password_hash",
);
let mut user2 = create_user(
&mut store,
false,
"test2",
"",
"test2@company.com",
"password_hash2",
);
user2.username = user.username;
if let Err(error) = store.update_user(&mut user2) {
panic!("{}", error.to_string());
}
}
#[test]
#[should_panic(expected = "The email is already taken")]
fn cannot_update_user_with_existing_email() {
let mut store = new_store();
let user = create_user(
&mut store,
false,
"test",
"",
"test@company.com",
"password_hash",
);
let mut user2 = create_user(
&mut store,
false,
"test2",
"",
"test2@company.com",
"password_hash2",
);
user2.email = user.email;
if let Err(error) = store.update_user(&mut user2) {
panic!("{}", error.to_string());
}
}
#[test]
fn can_find_existing_user_by_name() {
let mut store = new_store();
let _ = create_user(
&mut store,
false,
"test",
"",
"test@company.com",
"password_hash",
);
if let Err(error) = store.find_user_by_name("test") {
panic!("Failed to find user by name: {}", error);
}
}
#[test]
#[should_panic(expected = "User not found")]
fn cannot_find_non_existent_user_by_name() {
let mut store = new_store();
let _ = create_user(
&mut store,
false,
"test",
"",
"test@company.com",
"password_hash",
);
if let Err(error) = store.find_user_by_name("unknown") {
panic!("{}", error.to_string());
}
}
#[test]
fn can_find_existing_user_by_api_key() {
let mut store = new_store();
let user = create_user(
&mut store,
false,
"test",
"",
"test@company.com",
"password_hash",
);
if let Err(error) = store.find_user_by_api_key(user.api_key) {
panic!("Failed to find user by api_key: {}", error);
}
}
#[test]
#[should_panic(expected = "User not found")]
fn cannot_find_existing_user_by_invalid_api_key() {
let store = new_store();
if let Err(error) = store.find_user_by_api_key(User::new_api_key()) {
panic!("{}", error.to_string());
}
}
#[test]
fn can_get_user_list() {
let mut store = new_store();
let _ = create_user(
&mut store,
false,
"test4",
"",
"test4@company.com",
"password_hash",
);
let _ = create_user(
&mut store,
false,
"test1",
"",
"test1@company.com",
"password_hash",
);
let _ = create_user(
&mut store,
false,
"test2",
"",
"test2@company.com",
"password_hash",
);
let _ = create_user(
&mut store,
false,
"test3",
"",
"test3@company.com",
"password_hash",
);
match store.get_users() {
Ok(users) => {
let count_expected = 4;
if users.len() != count_expected {
panic!("Expected {} users but got {}", count_expected, users.len());
}
let expected_names = vec![
"test1".to_string(),
"test2".to_string(),
"test3".to_string(),
"test4".to_string(),
];
let names: Vec<String> = users.iter().map(|p| p.username.clone()).collect();
if names != expected_names {
panic!(
"Expected usernames: {:?} but got: {:?}",
expected_names, names
);
}
}
Err(error) => panic!("{}", error.to_string()),
}
}
#[test]
fn can_get_empty_user_list_when_there_are_no_users() {
let store = new_store();
if let Err(error) = store.get_users() {
panic!("{}", error.to_string());
}
}
//****************************************************************
// Maze tests
//****************************************************************
#[test]
fn can_save_maze_to_valid_file_path() {
let mut store = new_store();
let owner = create_user(
&mut store,
false,
"test",
"",
"test@company.com",
"password_hash",
);
let (id, mut maze) = init_test_maze(&store, "maze", true, true);
match store.write_maze_file(&owner, &mut maze, &id, true) {
Ok(_) => {}
Err(error) => panic!("Failed to save to file: {}", error),
}
}
#[test]
#[should_panic(expected = "A maze with id 'maze.json' already exists")]
fn cannot_save_maze_to_existing_file_path_if_overwrite_disabled() {
let mut store = new_store();
let owner = create_user(
&mut store,
false,
"test",
"",
"test@company.com",
"password_hash",
);
let (id, mut maze) = init_test_maze(&store, "maze", true, true);
let path = store.maze_path(&owner, &id);
let mut _file = File::create(&path).expect("Failed to create file");
match store.write_maze_file(&owner, &mut maze, &id, false) {
Ok(_) => {
panic!(
"Successfully saved to existing file: {} despite overwrite being false",
path
);
}
Err(error) => {
panic!("{}", error);
}
}
}
#[test]
fn can_save_maze_to_existing_file_path_if_overwrite_enabled() {
let mut store = new_store();
let owner = create_user(
&mut store,
false,
"test",
"",
"test@company.com",
"password_hash",
);
let (id, mut maze) = init_test_maze(&store, "maze", false, true);
let path = store.maze_path(&owner, &id);
let mut _file = File::create(&path).expect("Failed to create file");
match store.write_maze_file(&owner, &mut maze, &id, true) {
Ok(_) => {}
Err(error) => {
panic!("{}", error);
}
}
}
#[test]
fn can_create_maze_that_does_not_exist() {
let mut store = new_store();
let owner = create_user(
&mut store,
false,
"test",
"",
"test@company.com",
"password_hash",
);
let (_id, mut maze) = init_test_maze(&store, "maze", false, true);
match store.create_maze(&owner, &mut maze) {
Ok(_) => {}
Err(error) => panic!("Failed to create maze: {}", error),
}
}
#[test]
#[should_panic(expected = "No name provided")]
fn cannot_create_maze_with_empty_name() {
let mut store = new_store();
let owner = create_user(
&mut store,
false,
"test",
"",
"test@company.com",
"password_hash",
);
let (_, mut maze) = init_test_maze(&store, "maze", false, false);
match store.create_maze(&owner, &mut maze) {
Ok(_) => panic!("Successfully saved unnamed maze but did not expect to"),
Err(error) => panic!("{}", error),
}
}
#[test]
#[should_panic(expected = "A maze with id 'maze.json' already exists")]
fn cannot_create_maze_that_exists() {
let mut store = new_store();
let owner = create_user(
&mut store,
false,
"test",
"",
"test@company.com",
"password_hash",
);
let (id, mut maze) = init_test_maze(&store, "maze", false, true);
let path = store.maze_path(&owner, &id);
let mut _file = File::create(&path).expect("Failed to create file");
match store.create_maze(&owner, &mut maze) {
Ok(_) => {
panic!(
"Successfully created maze when file: {} existed, when should not have",
path
);
}
Err(error) => {
panic!("{}", error);
}
}
}
#[test]
fn can_update_existing_maze() {
let mut store = new_store();
let owner = create_user(
&mut store,
false,
"test",
"",
"test@company.com",
"password_hash",
);
let (id, mut maze) = init_test_maze(&store, "maze", true, true);
let path = store.maze_path(&owner, &id);
let mut _file = File::create(&path).expect("Failed to create file");
match store.update_maze(&owner, &mut maze) {
Ok(_) => {}
Err(error) => {
panic!("{}", error);
}
}
}
#[test]
#[should_panic(expected = "A maze with id 'maze.json' was not found")]
fn cannot_update_non_existent_maze() {
let mut store = new_store();
let owner = create_user(
&mut store,
false,
"test",
"",
"test@company.com",
"password_hash",
);
let (id, mut maze) = init_test_maze(&store, "maze", true, true);
match store.update_maze(&owner, &mut maze) {
Ok(_) => {
panic!("Successfully updated maze when file: {} did not exist", id);
}
Err(error) => {
panic!("{}", error);
}
}
}
#[test]
#[should_panic(expected = "No id provided for the maze")]
fn cannot_update_maze_with_no_id() {
let mut store = new_store();
let owner = create_user(
&mut store,
false,
"test",
"",
"test@company.com",
"password_hash",
);
let (_, mut maze) = init_test_maze(&store, "maze", false, true);
match store.update_maze(&owner, &mut maze) {
Ok(_) => {
panic!("Successfully updated maze when maze had no id");
}
Err(error) => {
panic!("{}", error);
}
}
}
#[test]
fn can_delete_maze() {
let mut store = new_store();
let owner = create_user(
&mut store,
false,
"test",
"",
"test@company.com",
"password_hash",
);
let (id, mut maze) = init_test_maze(&store, "maze", true, true);
match store.write_maze_file(&owner, &mut maze, &id, true) {
Ok(_) => {
if store.maze_exists(&owner, &maze.id) {
match store.delete_maze(&owner, &maze.id) {
Ok(_) => {
if store.maze_exists(&owner, &maze.id) {
panic!("Maze file {} still exists after maze delete", maze.id);
}
}
Err(error) => panic!("Failed to delete maze: {}", error),
}
} else {
panic!("Saved maze file not found prior to maze delete test");
}
}
Err(error) => panic!("Failed to save maze to file: {}", error),
}
}
#[test]
#[should_panic(expected = "No id provided for the maze")]
fn cannot_delete_maze_with_empty_id() {
let mut store = new_store();
let owner = create_user(
&mut store,
false,
"test",
"",
"test@company.com",
"password_hash",
);
match store.delete_maze(&owner, "") {
Ok(()) => {
panic!("delete_maze() suceeded for blank id");
}
Err(error) => {
panic!("{}", error);
}
}
}
#[test]
fn can_get_maze_that_exists() {
let mut store = new_store();
let owner = create_user(
&mut store,
false,
"test",
"",
"test@company.com",
"password_hash",
);
let (_id, mut maze) = init_test_maze(&store, "maze", true, true);
match store.create_maze(&owner, &mut maze) {
Ok(_) => match store.get_maze(&owner, &maze.id) {
Ok(maze_loaded) => {
if maze_loaded != maze {
panic!("Loaded maze content is different to maze content saved");
}
}
Err(error) => {
panic!("Failed to load saved maze: {}", error);
}
},
Err(error) => {
panic!("Failed to create maze: {}", error);
}
}
}
#[test]
#[should_panic(expected = "A maze with id 'missing.json' was not found")]
fn cannot_get_maze_that_does_not_exist() {
let mut store = new_store();
let owner = create_user(
&mut store,
false,
"test",
"",
"test@company.com",
"password_hash",
);
let id = "missing.json";
match store.get_maze(&owner, id) {
Ok(_) => {
panic!("Succesfully loaded maze content when file is missing");
}
Err(error) => {
panic!("{}", error);
}
}
}
#[test]
fn maze_item_list_should_be_empty() {
let mut store = new_store();
let owner = create_user(
&mut store,
false,
"test",
"",
"test@company.com",
"password_hash",
);
match store.get_maze_items(&owner, false) {
Ok(items) => {
if !items.is_empty() {
panic!("Maze item list is not empty ({} items found)", items.len());
}
}
Err(error) => {
panic!("{}", error);
}
}
}
#[test]
fn maze_item_list_should_not_be_empty() {
let mut store = new_store();
let owner = create_user(
&mut store,
false,
"test",
"",
"test@company.com",
"password_hash",
);
let (_, mut maze_1) = init_test_maze(&store, "maze_1", false, true);
match store.create_maze(&owner, &mut maze_1) {
Ok(_) => {}
Err(error) => panic!("Failed to create maze {}: {}", maze_1.name, error),
}
let (_, mut maze_2) = init_test_maze(&store, "maze_2", false, true);
match store.create_maze(&owner, &mut maze_2) {
Ok(_) => {}
Err(error) => panic!("Failed to create maze {}: {}", maze_2.name, error),
}
match store.get_maze_items(&owner, false) {
Ok(items) => {
if items.len() != 2 {
panic!("Maze item list does not contain the expected number of items (2 expected, {} found)", items.len());
}
check_maze_item(&items, 0, "maze_1", true);
check_maze_item(&items, 1, "maze_2", true);
}
Err(error) => {
panic!("{}", error);
}
}
match store.get_maze_items(&owner, true) {
Ok(items) => {
if items.len() != 2 {
panic!("Maze item list does not contain the expected number of items (2 expected, {} found)", items.len());
}
check_maze_item(&items, 0, "maze_1", false);
check_maze_item(&items, 1, "maze_2", false);
}
Err(error) => {
panic!("{}", error);
}
}
fn check_maze_item(
items: &[MazeItem],
idx: usize,
expected_name: &str,
no_definition_expected: bool,
) {
if items[idx].name != expected_name {
panic!(
"Item at index {} contains unexpected value (expected = {}, found: {})",
idx, expected_name, items[idx].name
);
}
if items[idx].definition.is_none() != no_definition_expected {
panic!(
"Item at index {} contains an unexpected definition value (expected_none = {}, is_none = {})",
idx,
no_definition_expected,
items[idx].definition.is_none()
);
}
}
}
}